Imagination Engines. Celebrating the EGU Games Day - A look back

Celebrating the EGU Games Day: A Look Back

April 30th 2025 was officially the eight edition of the (unofficial) European Geoscience Union Games Day! Where does the time go, eh? In this post I take a look back at the origins of the Games Day and the story so far.

For the uninitiated, the General Assembly of the European Geoscience Union, often just referred to as EGU, is Europe’s largest gathering of geoscientists. Each year, around 21,000 of them converge in Vienna to share science and schnitzel. For the last seven years, Wednesdays have been what I have dubbed the Games Day, featuring our science sharing session – Games for Geoscience – and our social event – the Geoscience Games Night.

It all began when Sam Illingworth and Rolf Hut approached me in 2017 about convening a gaming session as part of the education and outreach programme. The following year we held the first ever Games for Geoscience session, thankfully with enough abstracts for both a session of talks and a session of posters.

Sam Illingworth and Rolf Hut stand in front of the EGU conference centre entrance. Sam wears a suit and trainers with a bowtie. Rolf wears jeans and a long leather coat.
Rolf and Sam at EGU 2019, amazingly not deliberately cosplaying as two generations of the Dr.

We also held a Games Night. The first one being in a small room in the basement. I remember forking our around £500 from my research funds to purchase 80 bottles of beer and a few crisps for the players. The room and the beer were nowhere near sufficient for the event. Since then we have had very generous support from the EGU team, with the Games Night taking place in a much larger space with access to the free refreshments in the neighbouring poster halls (although security guards added an additional difficulty level to this in 2025!).

It also started the tradition of my awful promotional images for social media. I’m no artist and my design skills are minimal. I also have no budget for this (but apparently I did for beer…) and have a determination to do things myself. Each year I have made some form of crappy image in PowerPoint to drive abstract submissions and make people aware of the Games Night.

  • Image for 2018 EGU Games Day. Includes an EGU lanyard, a Pokemon League cap, Blood Bowl Skaven, and playing cards.
  • Advert for the 2019 EGU Games Day. Two Warhammer warlord Titans face over a Monopoly board.
  • Image to promote the 2019 Games Day at AGU. A small Arcade machine floating on a retrowave background.
  • Image to promote the 2020 EGU Games Day. It copies the style of Sonic the Hedgehog games.
  • Image to promote the 2021 EGU Games Day. A screen on a green board surrounded by game controllers, cardboard trees, a VR headset, and card saying Game Over.
  • Image for Games for Geoscience 2022. Chris in a banana shirt over a Lego chess board, copying the poster for The Queen's Gambit.

In 2019, were joined by Dungeon Master Liz Lewis and Volcano Explorer Jaz Scarlett. We even expanded over the pond, with Rolf heading up a Games for Geoscience session at the American Geophysical Union meeting, with quest speaker Isaac Kerlow, created of the EarthGirl games.

The Covid-19 lockdowns forced EGU online in 2020 and 2021 and the organisers did a phenomenal job in pulling together the meeting during this time. I hosted Games for Geoscience from my bedroom, whilst the 2020 Games Night saw the convenor team live stream a game of Monster Flux – not geoscience-themed but needs must! In 2021, the Games Night took to Gather Town where I hosted a pub quiz in a bespoke games room I designed. The convenor team changed, as we said goodbye to Sam and Jaz, and welcomed in Lisa Gallagher and Malena Orduna Allegria.

The meeting in 2022 was fully hybrid, with onsite and online connection. The Games Night returned to a physical setting and we tried a return of the Games Room hosted event. Sadly, there was not much demand for it and since the Games Night has remained an onsite only event.

I was so happy to be offered the chance to attend EGU in person again in 2024, my first time in five years, and host the Games for Geoscience session and the Geoscience Games Night live. I was back again this year too and the whole Games Day just keeps going from strength to strength. I think this year was our busiest ever Geoscience Games Night. It is an event that relies of organised chaos and I am worried we may be reaching the limits of that working successfully – we may need to adapt to expand. For now, watch this space!

Visit the Games for Geoscience website and join the LinkedIn group.

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